I grew up in a normal home (albeit broken, like all of us), but was never equipped with anything beyond a naturalistic, or maybe vaguely dualistic, view of the world. I thought what I saw was all there was, until people died; then there was heaven. But who knew what that was about? It seemed no one knew.
The primary formative experiences giving me any sense of transcendence, or spirituality then, as odd as it sounds, were playing fantasy games like Zelda, Warcraft, or Diablo with my friends. I forged weapons and armor, battled dark forces of evil, and rescued allies from fire and death.
We were children equipped with the imaginations to rule the world (or at least our front yard), enacting this RPG-instilled transcendence IRL (in real life).
Eventually, I did what I thought I had to do: I gave up childish ways. I stopped playing “those games.” Not coincidentally, this is also when a more staunch naturalistic worldview began to settle upon my perception of the world.